Chiudi

Aggiungi l'articolo in

Chiudi
Aggiunto

L’articolo è stato aggiunto alla lista dei desideri

Chiudi

Crea nuova lista

Offerta imperdibile
Personal Fabrication - Patrick Baudisch,Stefanie Mueller - cover
Personal Fabrication - Patrick Baudisch,Stefanie Mueller - cover
Dati e Statistiche
Wishlist Salvato in 0 liste dei desideri
Personal Fabrication
Disponibilità in 10 giorni lavorativi
141,32 €
141,32 €
Disp. in 10 gg
Chiudi

Altre offerte vendute e spedite dai nostri venditori

Altri venditori
Prezzo e spese di spedizione
ibs
Spedizione Gratis
141,32 €
Vai alla scheda completa
Altri venditori
Prezzo e spese di spedizione
ibs
Spedizione Gratis
141,32 €
Vai alla scheda completa
Altri venditori
Prezzo e spese di spedizione
Chiudi
ibs
Chiudi

Tutti i formati ed edizioni

Chiudi
Personal Fabrication - Patrick Baudisch,Stefanie Mueller - cover
Chiudi

Promo attive (0)

Descrizione


While fabrication technologies have been in use in industry for several decades, expiring patents have recently allowed the technology to spill over to technology-enthusiastic "makers". The big question now is whether the technology will further progress towards consumers, which would allow the technology to scale from hundreds of thousands of users to hundreds of millions of users. Such a transition would enable consumers to use computing not just to process data, but physical matter. This holds the promise of democratizing a whole range of fields preoccupied with physical objects, from product design to interior design, to carpentry, and some areas of mechanical and structural engineering. Personal Fabrication analyzes similar trends in the history of computing that made the transition from industry to consumers, such as desktop publishing and home video editing, and comes to the conclusion that such a transition is likely. The analysis also reveals, however, that any transition to consumers first requires a hardware and software system that embodies the skills and expert knowledge that consumers lack. These are: (1) hardware and materials that allow fabricating the intended objects, (2) software that embodies domain knowledge, (3) software that embodies the know-how required to operate the machinery, and (4) software that provides immediate feedback and supports interactive exploration. At the same time, sustained success will only be possible if we also consider future implications, in particular (5) sustainability and (6) intellectual property. Personal Fabrication argues that researchers in HCI and computer graphics are well equipped to tackle these six challenges. It surveys the already existing work and derives an actionable research agenda. While the main focus is on human-computer interaction and computer graphics, it also includes selected works from adjacent fields such as mechanical engineering, material science, and robotics.
Leggi di più Leggi di meno

Dettagli

Foundations and Trends in Human-Computer Interaction
2017
Paperback / softback
140 p.
Testo in English
9781680832587
Chiudi
Aggiunto

L'articolo è stato aggiunto al carrello

Chiudi

Aggiungi l'articolo in

Chiudi
Aggiunto

L’articolo è stato aggiunto alla lista dei desideri

Chiudi

Crea nuova lista

Chiudi

Chiudi

Siamo spiacenti si è verificato un errore imprevisto, la preghiamo di riprovare.

Chiudi

Verrai avvisato via email sulle novità di Nome Autore